2023 — Ongoing

Asbury Park

Digital Twin · Unreal Engine 5 · Cinematic Worldbuilding

A three-week film challenge became a world I am still building.

I first reconstructed the Asbury Park boardwalk to test a real place inside Unreal Engine, then used it to make an original short under deadline. Since then, the same environment has become a cinematic backlot, visual sketchbook, and long-term experiment in how a digital place can mature alongside the filmmaker using it.

How the World Evolved

Built once.
Re-authored over time.

Place as Prototype

Recreated the boardwalk and Sea.Hear.Now festival footprint in Unreal Engine 5.3 to test previs, digital advertising, and interactive possibilities.

Story Under Deadline

Turned the environment into The Fisherman for Asbury Park's three-week APin3 challenge. The MetaHuman Animator and LiveLink short screened locally as a festival finalist. Festival record ↗

World as Sketchbook

Returned through aerial, festival, horror, and speculative studies—changing light, weather, cameras, and genre without rebuilding the place from zero.

Living Production World

Reorganized the project in Unreal Engine 5.8 as a dependable stage for an original supernatural anthology, with cinematic and interactive versions sharing the same environment.

Under the Surface

Worldbuilding is filmmaking.

Wireframe view of the Asbury Park boardwalk reconstruction in Unreal Engine
Structure — the boardwalk beneath the final light
Unreal Engine Sequencer and camera setup overlooking the Asbury Park beach
Direction — cameras, timing, and a working coastline
Speculative UFO lighting study above the reconstructed Asbury Park boardwalk
Reinterpretation — the same place, a different genre

Selected Outputs

Environment Film

Asbury Park — Digital Twin

A recent pass through the evolving environment, showing the boardwalk as a reusable cinematic stage rather than a finished one-off scene.

Narrative Experiment

The Fisherman

A three-minute urban legend made for the APin3 challenge in three weeks, using MetaHuman Animator, LiveLink, and the boardwalk as an authored dramatic location.